GodotWright Preview:
GodotWright is a conversion of PyWright into the Godot game engine. Besides having
a cool Phoenix Wright themed name by happenstance, the new engine allows
for a few cool things:
- Easy exports to many different computing systems
- Much faster rendering than the old python+pygame based engine could handle
- An opportunity to improve some of the issues with the old engine and add cool new things, like a wrightscript debugger
Status:
August 2024 - Many bugs worked through, case compatibility should be much higher.
August 2024
- You can choose any pywright games folder from the menu to attempt to run any pywright case. Feel free to
start testing the new engine with your existing games.
- An options screen lets you enable or disable the debugger, adjust
the volume, and manage save/load states for the current case.
- Cool tools: enable the debugger, click the ">>>" button to run the game at super speed; click the "allev" button to add all evidence your case defines to the court record
- Custom case selection screen for games is implemented
A preview build is available if you would like to try it out. The accuracy is very close to
running the game in PyWright. Here's a handful of things that don't quite work correctly:
- Saving during a cross examination not recommended
- Only "enter" key is hooked up keys-wise, use the mouse for everything else
- Text prints to the screen a tiny bit faster, some short pauses are noticably shorter
- Possibly some music weirdness
Preview Version 3
Older PyWright downloads:
PyWright 0.9880 for Windows
PyWright 0.9880 for OSX
PyWright 0.9880 for android
PyWright 0.9880 source code
Content pacs
Art Pack
Resources
Docs
Color picker
Gif2strip script to download