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10:16 am March 11, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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Excuse me if I interject but I would help if you need … have much time relieving himself and really want to do things let me know XD
P.S.=I gave a modernized (in terms of graphics) to the menu as it stands now the game ….
Hello World!!!
By Matx
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5:01 pm March 11, 2010
| Dougidog
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| Member | posts 14 |
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OKAY!!! My courtroom tutorial is finished. It will be on the new wiki. I hope it will be good
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11:19 am March 14, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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I can
collaborate please? I created a new save system equal to the game and a new system of movement ….
Here are some screnshots:
 
What do you think?
Hello World!!! By Matx
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11:19 am March 14, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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Post edited 11:19 am – March 14, 2010 by Matx
Sorry for double post
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3:04 pm March 21, 2010
| StBacchus
| | Madison, WI | |
| Member | posts 39 |
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Ohhh…I love the move menu with screenshots!!! That's a great idea. How does it work?
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2:57 am March 22, 2010
| Tap
| | Melbourne, Australia | |
| Member | posts 5 |
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Wow, that's really cool. Is it possible you could upload the scripts so we can see how you did the new move and save?
Also, this is a great idea! I'm pretty hopeless at court macros. In fact, Trial Former of Case 1 [Justice's Memoirs] was coded without court macros because I did not understand how to get them to work. I did a Cardiovore :p
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7:10 am March 23, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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ok!!
I'm glad that you liked them!!!
Well I'm making a game that illustred all my script…
regarding sceenshots: I created them myself! if someone need it I almost finished to turn every bg as screnshots if at someone need let me know
and I will be happy to help you, without anything in return!
If you want I can do the translation of my script in your language
Instead, as regards the macro court: The macro (by default, and without offending anyone) is quite difficult to understand and even personalize! so I created a script that very customizable and works with the court of AJ is to PW! and … regard to the jury?? You know the scene before any trial?? And well, I created a script for the one with all the characters!
before Thursday I will post it!
Hello world!!
By Matx
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1:36 pm March 23, 2010
| saluk
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Nice matx, if it is very usable I'd like to include some of this in the main series. You are right that the court macros are not that easy to use. Going back on topic, I think we should leave them out of the tutorials.
Even more on topic, I noticed the screenshot is not working at gyakutenwiki, so we might not be able to use it. Another way may be to host the images elsewhere.
I don't know, it seemed like you had more momentum and freedom with the html version. I also liked your format better. Maybe the wiki isn't that useful? I can host the html really easily, and it will be quick to load. What sections are you working on at the moment? I might get one of the other sections started.
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2:03 pm March 23, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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Post edited 2:04 pm – March 23, 2010 by Matx
So, I think the move system could be easily added to the main series … Currently I'm not warking in any sections! I wanted to ask you permission first!
change theme … I was analyzing the core.py and I found something interesting regarding the button to load …. If I click on the button that says no exist any savegame but if I press F7 loads the savegame!!! …. going to see in core.py I discovered that in the def load_game is not reported. ".ns" but there is still the old name of the rescue system
regarding he secreenshoths here it's the link: http://img163.imageshack.us/im…..esalva.png 
Anyway good night to everyone in Italy is night and I have to go to sleep XD good night to everyone!
Hello World!!!
By Matx
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2:40 pm March 23, 2010
| saluk
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Due to the language mismatch, I'm not sure you should be writing tutorials in english. You could try, but I am afraid it might be a bit confusing. Still, a bit confusing is better than the nothing that is there right now On the other hand, maybe you could write some tutorials in Italian?
StBacchus, what are your thoughts on GyakutenWiki/progress of tutorials from your end?
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7:34 pm March 23, 2010
| StBacchus
| | Madison, WI | |
| Member | posts 39 |
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Matx…if you want to help with the English tutorials, I can edit them for clarity. But you do have a unique skill – I sure can't write Italian! So you could also do Italian tutorials. It's up to you what you want to contribute.
Saluk – Yeah, using GyakutenWiki turned out to be more of a hassle than I thought. I did message about the thumbnail issue, but who knows when/if that will be resolved. We can leave the backbone there for the moment, and I'll continue with the HTML. Dougidog is still working on a different wiki, I think? We can also check that out when he's done and see how it works. I think I prefer having the screenshots on one side rather than inline with the text. So hopefully there would be a way to do that.
I will have to slow down for a week or so, because my (paid) work is picking up and the next part of Turnabout Substitution is on. I'll try and finish my part of TS by this weekend, though. Hopefully I'll have a much better idea about how court scenes work then…although without the macros, I could use some guidance on how the court scenes should work…?
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7:56 am March 24, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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Saluki; StBacchus: You rightfully as far as I can know the English will never be as good as you who is your mother tongue but I can create a tutoril in other languages than Italian …. I have a wide Acquaintances of Spanish and French …
However as regards Giakuten Wiki …. I would think of something else …. I really like (as a programming language) flash and java … and if we do an interactive guide? I have a lot of space on my website if you want, then later a version of this guide as a program and if there from 'bother I would write it in Basic or C # which I have extensive knowledge! with an automatic translator that reads the language through (do not know 'if it is equal to the Linux and MacOSX) the Kernell32 dealing (at least in windows) of all information system keyboard layout language etc … However, today the will post the court macro and my other scripts!
Hello World!!!
By Matx
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8:21 am April 3, 2010
| PiRight
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| Member | posts 8 |
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Just a suggestion, but why not make a separate Wiki just for PyWright tutorial/reference?
That way, you could (if you want) make an article for each command with how to use them, tips, etc. And you could still keep what tutorials you have! 
If the community edited it enough, it would become very useful.
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12:30 am April 4, 2010
| StBacchus
| | Madison, WI | |
| Member | posts 39 |
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I think Dougidog was working on a separate wiki? I do like the idea of having a command reference that is separate from the tutorials. That could work out really nicely.
I just finished the Investigation Menu stuff, so next up for me is Psyche-Locks. Although I have no idea how to use them…. Anyone know of a case I can look at? 
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5:40 am April 4, 2010
| Tap
| | Melbourne, Australia | |
| Member | posts 5 |
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StBacchus said:
I just finished the Investigation Menu stuff, so next up for me is Psyche-Locks. Although I have no idea how to use them…. Anyone know of a case I can look at? 
I can't believe you've forgotten about Turnabout Scapegoat, StBacchus. That's the best case that uses Psyche locks. You can also try out Turnabout Revival but I don't believe the creator went into much detail with the psyche locks…
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6:58 am April 4, 2010
| Matx
| | Roma (Italy) | |
| Member | posts 104 |
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Tap said:
StBacchus said:
I just finished the Investigation Menu stuff, so next up for me is Psyche-Locks. Although I have no idea how to use them…. Anyone know of a case I can look at?

I can't believe you've forgotten about Turnabout Scapegoat, StBacchus. That's the best case that uses Psyche locks. You can also try out Turnabout Revival but I don't believe the creator went into much detail with the psyche locks…
Yhea…. However Tournabout Scvapegot has only 2 types of locks psychic, between ourselves, are not perfect:
I mean, look you do not see the locks, and is not very practical to configure …..
If you want me, long ago 'where I created a topic shows how to create locks (up to 5 psyche locks) updating the macro locks ^ _ ^
Let me Know^_^
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2:03 pm May 6, 2010
| Superlemon
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| New Member | posts 2 |
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There's a problem. When I follow your tutorial for setting up script, I run it and it show's an error message saying that it could not find a file called "evidence.txt"). I didn't write anything about any such file (nor did I make one), so since the error message says that the error was on intro.txt (line 0), I assume that the problem has something to do with the line "include evidence" that you're tutorial said to include in my script. Could you help me?
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2:14 pm May 6, 2010
| Superlemon
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| New Member | posts 2 |
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Dougidog said:OKAY!!! My courtroom tutorial is finished. It will be on the new wiki. I hope it will be good
What new wiki? Could you give me a link to it?
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3:24 pm May 6, 2010
| StBacchus
| | Madison, WI | |
| Member | posts 39 |
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Matx – yes, definitely post your script! That would be very helpful. Sorry I didn't answer before. I didn't see that you replied.
Superlemon – ah, I didn't realize that would give an error if you don't have an evidence.txt. Thanks for pointing it out. I would just remove the "include evidence" line unless you have an evidence.txt file. You may also want to report it in the bugs thread.
BTW, I won't be around much for the rest of this month and June. Real-life issues. I'll do my best to answer questions and work on the tutorials as much as possible, but I'm a bit tied up at the moment.
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10:15 am May 10, 2010
| saluk
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| Admin
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Well, it's not exactly a bug. If you try to include a file that doesn't exist, you should be informed of that. All you have to do is make a file called evidence.txt in your case folder – it can be empty. Maybe that step should be added to the tutorial.
Yeah, I've been pretty tied up with RL too
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