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Traslation AAI (Warking in progress…)

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12:37 am
May 23, 2010


Matx

Roma (Italy)

Member

posts 104

Good morning to all while I was working at Mason
I was also concentrating on the translation (for now only texts) of AAI
here are some screenshots:


The translation is not only Italian but also Spanish French German ect…..


Hello world!!!!!

By

                                                                                                                                                                                                  MatxCool

*Comment Plese*^_^XD

3:06 am
May 23, 2010


EliqueStudios

Burwood, Sydney, NSW, East Australia, Australia, Oceania, Southern Hemisphere, Earth,1st-3rd From The Sun, Solar System, Galaxy, Universe.

Member

posts 24

Is This Made In PyWright?

Or Is It An Actual DS Game Or Rom That You're Making?


If It's In PyWright, How Do You Make It Look Like That?

And If It's An Actual DS Game Or Rom: Are You Working With CAPCOM Or Is This A Fan-Translation?


And Will I Stop Asking Questions On Each Line?

Yes I Will, Won't I?

I Mean, I Can't Ask Questions FOREVER, Wright?

Am I WRIGHT?

CAKE?

Well I Guess It's Time For Me To Go, Eh?

Is That OK, With Everyone?

All Right. Bye?

3:06 am
May 24, 2010


Matx

Roma (Italy)

Member

posts 104

if you want that i create this for pywright I have no problem …

however

I 'last amended the room (thanks to copyright I have no problem)
however
is a bit 'hard as I have all the available keyboard. because every time you create a game for the DS table of hexadecimal characters change I had to slowly learn all the characters!

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