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	<title>Comments on: Version number shuffle: 0.95 to be streaming down your tubes this February!</title>
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	<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/</link>
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		<title>By: saluk</title>
		<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/comment-page-1/#comment-8</link>
		<dc:creator>saluk</dc:creator>
		<pubDate>Sat, 27 Feb 2010 09:08:21 +0000</pubDate>
		<guid isPermaLink="false">http://pywright.dawnsoft.org/wordpress/?p=227#comment-8</guid>
		<description>Since the beginning, I pretty much just add what people ask for. I am not actually making a game with PyWright (I long since abandoned that idea), so I rely on experts (you guys) to know what is missing! We&#039;ll see about this other feature... I can&#039;t add new features for 0.95 but it can maybe go into 0.96 :) Not too many features are too difficult to add, here&#039;s a list of stuff that truly can&#039;t be done before 2.0:

true 3d
erm, can&#039;t think of anything else that really can&#039;t be done</description>
		<content:encoded><![CDATA[<p>Since the beginning, I pretty much just add what people ask for. I am not actually making a game with PyWright (I long since abandoned that idea), so I rely on experts (you guys) to know what is missing! We&#8217;ll see about this other feature&#8230; I can&#8217;t add new features for 0.95 but it can maybe go into 0.96 <img src='http://pywright.dawnsoft.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Not too many features are too difficult to add, here&#8217;s a list of stuff that truly can&#8217;t be done before 2.0:</p>
<p>true 3d<br />
erm, can&#8217;t think of anything else that really can&#8217;t be done</p>
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		<title>By: Tap</title>
		<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/comment-page-1/#comment-7</link>
		<dc:creator>Tap</dc:creator>
		<pubDate>Sat, 27 Feb 2010 08:49:56 +0000</pubDate>
		<guid isPermaLink="false">http://pywright.dawnsoft.org/wordpress/?p=227#comment-7</guid>
		<description>I&#039;m glad to know that I was responsible saluk for a quite a few updates to the engine :D

The only things I have concern with are the zoom (camera extension). How exactly will I configure it so that when I take a picture with it, one of those photos will be the evidence that you can present in Court. Is there going to be some sort of dynamic command where if I type in a line or so of code, it can check each photo for a specific set of coordinates from the main picture? :S It&#039;s hard to explain. I&#039;ll create a thread on Ace Fancase for you saluk about this in further detail.

You know that if you refine free roaming investigations (GK gameplay) further as in how sprites are configured it into it and enabling collision around the borders of a screen, then you will be awesome. This is all stuff i can probably do at the moment with the script. I have yet to fully test it out so I&#039;ll have to give you my reply about it later.

Also, you are going to kill me but there is one more feature I will need. It&#039;s something that even KSA_Tech has hesitated on deciding whether it is possible in PWlib so chances are it&#039;s not in Pywright however I&#039;m sure it can be done with very, very few changes. You&#039;ll have to check out the thread on Ace Fancase for more details as it&#039;s top secret stuff.

Woo long post :P</description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to know that I was responsible saluk for a quite a few updates to the engine <img src='http://pywright.dawnsoft.org/wordpress/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p>The only things I have concern with are the zoom (camera extension). How exactly will I configure it so that when I take a picture with it, one of those photos will be the evidence that you can present in Court. Is there going to be some sort of dynamic command where if I type in a line or so of code, it can check each photo for a specific set of coordinates from the main picture? :S It&#8217;s hard to explain. I&#8217;ll create a thread on Ace Fancase for you saluk about this in further detail.</p>
<p>You know that if you refine free roaming investigations (GK gameplay) further as in how sprites are configured it into it and enabling collision around the borders of a screen, then you will be awesome. This is all stuff i can probably do at the moment with the script. I have yet to fully test it out so I&#8217;ll have to give you my reply about it later.</p>
<p>Also, you are going to kill me but there is one more feature I will need. It&#8217;s something that even KSA_Tech has hesitated on deciding whether it is possible in PWlib so chances are it&#8217;s not in Pywright however I&#8217;m sure it can be done with very, very few changes. You&#8217;ll have to check out the thread on Ace Fancase for more details as it&#8217;s top secret stuff.</p>
<p>Woo long post <img src='http://pywright.dawnsoft.org/wordpress/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>By: StBacchus</title>
		<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/comment-page-1/#comment-6</link>
		<dc:creator>StBacchus</dc:creator>
		<pubDate>Sun, 21 Feb 2010 23:53:48 +0000</pubDate>
		<guid isPermaLink="false">http://pywright.dawnsoft.org/wordpress/?p=227#comment-6</guid>
		<description>That&#039;s awesome!! Yep, I ran into that problem a couple times. I was going to ask you about it because the way I did it shouldn&#039;t work (except it does work, ha ha). And I will want to use the zoom - you can live without it, but I&#039;m sure it will be cool to have. Looking forward to it! :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome!! Yep, I ran into that problem a couple times. I was going to ask you about it because the way I did it shouldn&#8217;t work (except it does work, ha ha). And I will want to use the zoom &#8211; you can live without it, but I&#8217;m sure it will be cool to have. Looking forward to it! <img src='http://pywright.dawnsoft.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: saluk</title>
		<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/comment-page-1/#comment-5</link>
		<dc:creator>saluk</dc:creator>
		<pubDate>Sun, 21 Feb 2010 05:43:38 +0000</pubDate>
		<guid isPermaLink="false">http://pywright.dawnsoft.org/wordpress/?p=227#comment-5</guid>
		<description>Don&#039;t be afraid! The only thing about label none that is leaving, is the fact that you have to call it &quot;none&quot;. Having to call it none every time can lead to (very) tricky situations where blocks of code can&#039;t be used in the same place because the &quot;label none&quot; will throw off the wrong block. I was actually surprised how bad it can get, as I don&#039;t actually have the time to use my own engine, but while coding a demo I realized how awful it was.

Now you will be able to add a &quot;fail=blah&quot; to a call to tell it where to go if nothing else matches. It should lead to less workaround code and situations. It can also be used in &quot;is&quot; or &quot;flag&quot; tests in order to simplify some of that logic, like if/else from other languages. Hopefully this will make certain messy situations a little cleaner and less confusing to program.

Zoom is indeed a graphical effect. It is set up similar to scrolling, allowing realtime graphics scaling. It is used in a demo to zoom into scenes and take photos, at the spot where the player clicks. It&#039;s not a mind-blowing effect, but it can come in handy sometimes.

Back to the codestream :) It&#039;s funny, the more I work, the higher the todo list grows...</description>
		<content:encoded><![CDATA[<p>Don&#8217;t be afraid! The only thing about label none that is leaving, is the fact that you have to call it &#8220;none&#8221;. Having to call it none every time can lead to (very) tricky situations where blocks of code can&#8217;t be used in the same place because the &#8220;label none&#8221; will throw off the wrong block. I was actually surprised how bad it can get, as I don&#8217;t actually have the time to use my own engine, but while coding a demo I realized how awful it was.</p>
<p>Now you will be able to add a &#8220;fail=blah&#8221; to a call to tell it where to go if nothing else matches. It should lead to less workaround code and situations. It can also be used in &#8220;is&#8221; or &#8220;flag&#8221; tests in order to simplify some of that logic, like if/else from other languages. Hopefully this will make certain messy situations a little cleaner and less confusing to program.</p>
<p>Zoom is indeed a graphical effect. It is set up similar to scrolling, allowing realtime graphics scaling. It is used in a demo to zoom into scenes and take photos, at the spot where the player clicks. It&#8217;s not a mind-blowing effect, but it can come in handy sometimes.</p>
<p>Back to the codestream <img src='http://pywright.dawnsoft.org/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  It&#8217;s funny, the more I work, the higher the todo list grows&#8230;</p>
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		<title>By: StBacchus</title>
		<link>http://pywright.dawnsoft.org/wordpress/2010/02/19/version-number-shuffle-0-95-to-be-streaming-down-your-tubes-this-february/comment-page-1/#comment-4</link>
		<dc:creator>StBacchus</dc:creator>
		<pubDate>Sun, 21 Feb 2010 05:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://pywright.dawnsoft.org/wordpress/?p=227#comment-4</guid>
		<description>Is it weird that I&#039;m most excited about losing label none? I am really interested in seeing how you deal with &quot;wrong-o, Wright&quot; situations without it!

I&#039;m also wondering about zoom. It&#039;s already possible to do a &quot;let&#039;s take a closer look&quot; scenario using macros. So is this new feature some kind of graphical effect, or something more complex?</description>
		<content:encoded><![CDATA[<p>Is it weird that I&#8217;m most excited about losing label none? I am really interested in seeing how you deal with &#8220;wrong-o, Wright&#8221; situations without it!</p>
<p>I&#8217;m also wondering about zoom. It&#8217;s already possible to do a &#8220;let&#8217;s take a closer look&#8221; scenario using macros. So is this new feature some kind of graphical effect, or something more complex?</p>
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